On 09/10/15 20:33, Colin Holgate wrote:
Click on the star and you can choose from a long list of built in images. The 
dollar sign looking one is near the bottom.

Failing that, you can open an SVG file in a text editor, and copy the path data 
part, to paste into the iconPath field in LiveCode.

Now, they should add a Source option, which could do the retrieving of the path 
data for you. That would be handy.

I am probably expecting too much: I was expecting the ability to import an svg file to be present in the

File / Import as Control / Image file  menu item.

And why, forbye, is that not the case? The way it is implemented is awkward, non-logical, and, frankly bloody-minded.

R.



On Oct 9, 2015, at 1:21 PM, Richmond <richmondmathew...@gmail.com> wrote:

On 09/10/15 20:08, Colin Holgate wrote:
My guess is that it’s because it might have been a goal in the Kickstarter 
campaign. That may be why they added the SVG Widget. You should try it.
Well, I did and could not for the life of me work out how it worked.

I ended up with what looked like a Communist star, and no indication how I 
could import, for the sake of argument,
a dollar sign in .svg format.

Richmond.

On Oct 9, 2015, at 12:57 PM, Richmond <richmondmathew...@gmail.com> wrote:

Why do I have a feeling that the ability to import vector images as vector 
graphics
was meant to be one of the goals of the kickstarter?
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