Hi Richard,

Thank you for your well put together answer on the subject.

It does however bring up the point that all of us are probably
reinventing everyone’s wheel over and over.  It might make
sense to put together a routine that could be shared with
everyone that is of a generic nature to help solve this problem.

Thanks again!

Rick

> On Sep 18, 2015, at 3:06 AM, Richard Gaskin <ambassa...@fourthworld.com> 
> wrote:
> 
> Ditto.  The GM seems like a good idea when you first start poking around with 
> it, and as long as you're doing simple things with it it all seems dandy.  
> But sooner or later you'll come across something you need to do, some object 
> that has to be positioned relative to something else, that's just difficult 
> to do in the GM.  And by the time you figure it out and go through all the 
> clicking, how much time was saved?
> 
> Writing your own resizeStack handlers is very liberating.  Sure, it can be a 
> bit tedious, but you generally only need to do it once and forget about it 
> until you make serious changes - when you'd have to redo all your GM clicking 
> anyway.
> 
> With your own custom code you have complete control over everything. Well 
> worth the modest effort.
> 
> -- 
> Richard Gaskin
> Fourth World Systems
> Software Design and Development for the Desktop, Mobile, and the Web
> ____________________________________________________________________
> ambassa...@fourthworld.com                http://www.FourthWorld.com


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