On 08/27/2015 09:02 PM, Richard Gaskin wrote:
Kay C Lan wrote:
> On Thu, Aug 27, 2015 at 9:03 AM, RunRevPlanet wrote:
>
>> None of my comments are from the perspective that enabling LiveCode
>> to use an external editor is a bad thing.
>
> So we agree then. As Richard said, choice is a good thing.
>
>> More that for a cross platform IDE, written in it's supported
>> language, to have an inadequate text editor is a very bad look
>
> Again, we agree.
>
>> and turns programmers away.
>
> Only if they don't have a choice to use something better.
Choice is useful only so long as it's a choice, rather than a
requirement.
It would hardly be an INTEGRATED development environment if it didn't
have a script editor.
Moreover, a script editor is a very good example of the sort of thing
LiveCode can do very well.
And best of all, AFAIK no one in the company is thinking about
shipping LC without a script editor.
Given all this, making the current script editor robust and performant
would logically seem among the highest priorities, since a good SE
makes the product a joy to use and a poor SE makes LC look bad. In
short, the choice is to either make more money or less, to the degree
that the SE is solid and enjoyable. After all, it's the one part of
the IDE everyone uses most often.
Along the way, reinstating an updated version of MetaCard's support
for external editors would be useful AS AN OPTION, and probably
something the community could deliver.
To make the latter work well we'll want formatting and colorization
plugins for as many third party editors as we can make them for -
again, best done by the community since each of us has our own
favorite so each of us may be motivated to write a LiveCode add-on for
it.
This page at Ken Ray's site discusses how external editors can be used
in LC, with links to various LC-specific modules (though some of these
may need to be updated):
<http://www.sonsothunder.com/devres/livecode/downloads/stsMLXEditor.htm>
Well: I've just downloaded the stsMLXEditor and placed it in the
/livecodecommunity-7.0.6 (x86_64)/Plugins/ folder and it does
not show up in /Development/Plugins in the 7.0.6 menu . . .
Richmond.
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