> On 15 Aug 2015, at 9:50 am, Monte Goulding <mo...@sweattechnologies.com> > wrote: > >> There's gotta be a way to automate that.... > > Well yes there is, these things should be submodules of the engine repo so > that keeping them updated should be as simple as checking out their most > recent tagged release. Not all the libraries the engine depends on are in > public git repos though. SQLIte is an example of one of those as it uses > fossil so the team would need to do something like this > http://blog.paddlefish.net/?p=1004 <http://blog.paddlefish.net/?p=1004> > <http://blog.paddlefish.net/?p=1004 <http://blog.paddlefish.net/?p=1004>>
BTW I’ve almost definitely oversimplified this. With the number of platforms LC is deployed on I’d be surprised if there isn’t some manual tweaking of project/make files required quite often with a new version of a library. Then when you consider the number of libraries LC depends on it could be resource consuming to ensure all are at their most recent stable release for each LC release. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode