The engine level UUIDs would help a lot to ensure new objects get UUIDs 
particularly after copy, clone etc. It's not critical the widget stud is.

Sent from my iPhone

> On 13 Aug 2015, at 12:32 pm, Mark Wieder <mwie...@ahsoftware.net> wrote:
> 
> Right. I thought lcVCS was basically as far as we could take this, given the 
> team's resistance to implementing uuid object ids.

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