> On 11 May 2015, at 02:31, Trevor DeVore <li...@mangomultimedia.com> wrote:
> 
> I have 20 or so widgets that I've written for a project I'm working on
> which add UI controls to the project. None of these make any calls to OS
> APIs. They just use the LiveCode Builder language to draw shapes,
> render SVG path data, and respond to events.

These are examples where previously one would have used externals. Because 
unless LC itself would faciliate them, like with simpler types of GUI objects, 
that's all one could do. I hear that you disagree on that, but I still think 
that this is primarily a small upgrade to external functionality.

I'd even argue that a way to have LC native created "widgets" for the GUI stuff 
would be far superior to what is in development. Instead there's now some 
other, slightly similar language, using SVG syntax, which is a lot more complex 
then how LC interacts with screen coordinates. So why did RunRev not add SVG 
capabilities and the needed flexibility to the existing LC syntax, why a 
different language that is less approachable? because they want it to make more 
approachable of course :-(

--

Chat with other LC people:
http://bjoernke.com/chatrev

Use a better dictionary in the IDE:
http://www.bjoernke.com/bvgdocu

Try chartsEngine:
https://livecode.com/store/marketplace/charts-engine-1-2-1



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