On 09/05/15 16:52, Richmond wrote:
On 21/03/15 18:17, Jim Hurley wrote:
Richmond,

I wrote this Turtle Graphics library in the dark ages of RR, before “sum” became a reserved word.

So, comment out the “sum” handler in the stack script.

Jim


Having copied your stack script across into my stack I am stuck with 2 problems:

1. How to make the line to show as 'pd' [penDown] doesn't seem to work.

2. How to exchange your graphic "turtleGraphic" for an img.

In all other respects the thing is super!

Richmond.

Actually my "big" problem at the moment is, with this script:

on right dangl
  rt dangl
end right

on rt dangl
  subtract dangl from angl
  drawTurtle
end rt

on drawTurtle
  myWait waitTime
  if noDraw then exit drawturtle
  put 5 into distance
  put round(x0 +x)&comma& round(-y+y0) & return into gPoints
  put distance * cos(radPerDeg * angl) into dx
  put dx into fld "dx"
  put distance * sin(radPerDeg * angl) into dy
  put dy into fld "dy"
  put round(x+x0+dx)&comma&round(-y+y0-dy) after gPoints
  set points of graphic "turtleGraphic" to gPoints
  set the angle of img "turt" to ((the angle of img "turt") - angl)
end drawTurtle

with the graphic "turtleGraphic" and the img "turt" initially pointing in the same direction, why they don't go on pointing in the same direction everytime I send "right 45" via the message box?

Richmond.


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