There were some posts on this list about 4 months ago re: hide/show objects 
strangeness  
(http://runtime-revolution.278305.n4.nabble.com/hide-show-oddities-td4686263.html).

Having struck this today on a project I’ve come to the conclusion that it’s 
something to do with the graphics caching that is being used when we have 
acceleratedRendering set to true.  In our case, we had some scrolling groups 
with subgroups in which each contained buttons that may be shown or hidden at 
times. It appeared as though these weren’t being updated, however, if the 
overall containing group wasn’t visible. Once it was made visible however, 
scrolling the group would update all the child objects ok. However, that’s not 
good enough…

So the solution for now, on entry to this card, is to turn acceleratedRendering 
off, which presumably disables the graphics caching, and all objects are now 
updated correctly. Yet to be seen is the effect this may have on other bits 
that perhaps need the better graphics performance…

So if you’re also seeing strange behaviour with hide/show or setting the 
visible property, try turning off acceleratedRendering to see if that helps. 
(I’d already tried setting the layerMode and it didn’t seem to help).

HTH someone.

cheers

Alan
--
Alan Stenhouse
alanstenho...@hotmail.com

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