The API has changed (has become more strict). Apps have to adhere to the new specifications, or the Google Play Store won't allow them to be downloaded to "Android Wear" compatible watches. It works with my watch because it isn't recognized as a true Android Wear device, but instead as a tablet. Again, that has changed in the requirements. Also, as Colin mentioned, wearables have new sensors that phones and tablets may not have, such as a heartrate sensor, for example.
https://developer.android.com/wear ~Roger On Mon, Mar 16, 2015 at 1:20 PM, Richard Gaskin <ambassa...@fourthworld.com> wrote: > Roger Eller wrote: > > > On Mon, Mar 16, 2015 at 10:56 AM, Richard Gaskin wrote: > > > >> Roger Eller wrote: > >> > >> > Does it have to use the LC 7 engine? Why not use what fits, LC 6? > >> > >> There is no build of the v6 engine that runs on wearables. > >> > > Ummm... http://livecode1001.blogspot.com/search?q=Android+Wear > > Delighted to be corrected. > > Since it seems we can already use LiveCode to build for Android wearables, > what more is needed? > > -- > Richard Gaskin > Fourth World Systems > Software Design and Development for the Desktop, Mobile, and the Web > ____________________________________________________________________ > ambassa...@fourthworld.com http://www.FourthWorld.com > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode