Terence Heaford wrote:

> Can LC 7 & LC 8 be coded to enable Unicode to be switched “on”/“off”
> either globally or on an individual control basis?

Not likely.

Unicode affects all things that deal with strings. That's pretty much most of the engine.

Moreover, the refactoring for Unicode wasn't limited to Unicode alone, but incorporates a wide range of changes that are needed to knock off the rest of the Kickstarter goals.

No one expected the first pass at such a deep revision to be both uncommonly transparent to users and also optimized. Now that v7 is out they can explore ways to refine performance.

This may be a good time to remind people of the invitation posted here a few weeks ago from RunRev's Peter Brett: if you have a project which runs noticeably slower, contact support AT runrev.com to make arrangements to send it to them so they can profile it and optimize those portions of the engine that can make the biggest difference.

V6 is clearly legacy technology. V7 is the bridge to v8 and everything else the future holds.

Just as there came a time when the team had to move on from v3, v4, and v5, the longer they need to maintain v6.x the longer it will take to complete the Kickstarter goals.

So let's identify those issues that truly prevent us from moving our projects to v7, and with any luck they'll be fixed as quickly as the "print into rect" issue was.

--
 Richard Gaskin
 LiveCode Community Manager
 rich...@livecode.org


_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to