Hi Michael,
I miss this post.  You can use the seSetObjectState message I mentioned in
my last post, look for a value of "edited" in the second parameter to know
that a script needs to be compiled and, as already mentioned, "applied"
after a successful compilation.

On Sat Feb 28 2015 at 10:27:44 AM Michael Doub <miked...@gmail.com> wrote:

> Does anyone know if there is way to detect when a specific objects
> script has be compiled?  I am thinking that there must be because the
> script editor seems to know when a script has been changed outside the
> editor.   I have been looking thru the IDE stack and have not found a
> clue yet.
>
> Any ideas or pointers as to where to look?
>
> Thanks
>    Mike
>
>
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