Thanks Graham, I remember I did that with my other version of Parallel which I got in a software bundle, so it was free but the windows cost.
thanks again, John Balgenorth On Feb 27, 2015, at 3:55 AM, Graham Samuel <livf...@mac.com> wrote: > Maybe for completeness I should have said that you will have to pay for a > legitimate copy of Windows 8 or 7 or whatever - you can get OEM versions but > you still have to register with Microsoft to get them to work. Then you can > honestly say that your app works on whatever flavour of Windows you > purchased. So, you’ll have ended up paying for a modern version of Parallels > and for Windows. It is not beyond imagination that you could acquire a > Windows laptop for say twice as much… not what I’d do, but YMMV. > > Graham > >> On 27 Feb 2015, at 11:20, JB <sund...@pacifier.com> wrote: >> >> Thanks. Graham. >> >> A number of years ago I was using a >> copy of Parallels on Mac. I have not >> used the newer versions and did not >> know if they were still in business. It >> is nice to know it is still around. From >> what you said it sounds like testing the >> app on Parallels is as good as using a >> PC. So there is no need for me to get >> the windows equipment and that is very >> good to know. Parallels will do the job. >> After I release the Mac version I will get >> started on testing for the PC. >> >> John Balgenorth >> >> >> On Feb 27, 2015, at 12:46 AM, Graham Samuel <livf...@mac.com> wrote: >> >>> You really can run fully legit versions of Windows on a Mac using a >>> commercial product like Parallels - even peripheral access is pretty >>> robust. So if your resources are limited and you want to develop desktop >>> apps for Mac and Windows, do the development on the Mac. If you’re thinking >>> of developing mobile apps for iOS, then the Mac is the only game in town. I >>> can’t answer for the other platforms, but my guess is the Mac is still a >>> viable platform for those. So iMHO you should forget about trying to run >>> OSX on a PC, instead you should be testing by running Windows on a Mac. >>> >>> Since it’s what I do myself, I’m talking about developing using the Mac >>> versions of LiveCode and only switching to Windows under Parallels or >>> whatever for testing standalones, but if you really want to, you can of >>> course do your actual development using the Windows versions of LC in that >>> same environment since it is a real Windows environment. >>> >>> Graham >>> >>>> On 27 Feb 2015, at 03:39, JB <sund...@pacifier.com> wrote: >>>> >>>> It doesn’t sound too difficult to make the >>>> app cross-platform. The problem would >>>> be the needed testing before a release >>>> and that may involve owing the different >>>> computers etc. to make sure the app is >>>> running properly. More time and money >>>> and without a good place to market it. I >>>> can build my own website and get the >>>> needed computers for testing and do >>>> the cross-platform code later. >>>> >>>> If Apple takes 30% then I will price it so >>>> that cost is included. If the app is good >>>> enough people will still buy it. >>>> >>>> John Balgenorth >>>> >>>> >>>> On Feb 26, 2015, at 6:27 PM, Kay C Lan <lan.kc.macm...@gmail.com> wrote: >>>> >>>>> On Fri, Feb 27, 2015 at 10:11 AM, JB <sund...@pacifier.com> wrote: >>>>> >>>>>> That solves my problem of trying >>>>>> to code and sell the app to those >>>>>> who do not own a Mac. >>>>>> >>>>>> But isn't that why you code in LC, so it's easy to create crossplatform >>>>> apps? >>>>> >>>>> Actually, that's a stupid statement. I don't code in LC because I want to >>>>> create cross platform apps, I code in LC because it's the well endowed >>>>> grandchild of HyperCard and HyperTalk was the only programming language >>>>> that my brain every really cottoned on to. HC was not cross platform and I >>>>> never cared, I only really create stacks for myself. But the fact that LC >>>>> is so talented and capable and can create apps for other platforms, and do >>>>> so in the same simple language that my grey matter can fool others into >>>>> thinking that I can 'program computers' it means that I have actually >>>>> created the odd Win, Linux and iOS apps. >>>>> >>>>> Whilst it isn't the 'one code' for all platform hype the glossy LC adverts >>>>> extol, depending on how many non-Mac users become interested in your >>>>> creation, the more that 30% take by Apple may seem better invested in your >>>>> time to look at the needed platform specific code changes for you app. (As >>>>> many of the answer could be found free from this List, it could be time >>>>> well spent) >>>>> _______________________________________________ >>>>> use-livecode mailing list >>>>> use-livecode@lists.runrev.com >>>>> Please visit this url to subscribe, unsubscribe and manage your >>>>> subscription preferences: >>>>> http://lists.runrev.com/mailman/listinfo/use-livecode >>>>> >>>> >>>> >>>> _______________________________________________ >>>> use-livecode mailing list >>>> use-livecode@lists.runrev.com >>>> Please visit this url to subscribe, unsubscribe and manage your >>>> subscription preferences: >>>> http://lists.runrev.com/mailman/listinfo/use-livecode >>> >>> >>> _______________________________________________ >>> use-livecode mailing list >>> use-livecode@lists.runrev.com >>> Please visit this url to subscribe, unsubscribe and manage your >>> subscription preferences: >>> http://lists.runrev.com/mailman/listinfo/use-livecode >>> >> >> >> _______________________________________________ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode