On 2/11/15 2:25 PM, Dr. Hawkins wrote:
Am I reading the dictionary correctly?

If I am, the accept command on the server end would use the same "read from
socket" and "write from socket" commands as the client size uses?

Yes.

So when I client first connects to set up a connection, the callback
message on the serer would be used for authentication,

... or not, depending on the requirement ...

after which the
success/failure of authentication would be sent with the "write to"
command, and future callbacks would have stored that the authentication had
occurred and therefore proceed to do a "whatever" with more read/write
messages?

Your code stores the authentication. That's not part of sockets.


And all of these seem to be SSL?  Or do I have to supply my own encryption?

You supply your own. Fortunately LC makes it very easy.


And then for the down the road issues, assuming that I'd be running on
multi-core servers, could the initial connection actually distribute to a
process one of the *n* cores--perhaps by telling the client it's assigned
IP/port, at which point it would authenticate again?

As it stands right now, the engine is single-threaded so there's no distributing of anything to other cores within a single instance of your application. As for the future, I can't address that.

Phil Davis




--
Phil Davis


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