You won’t get a copy of the lcext file in the bundle. iOS externals are statically linked into the engine executable during the build.
> On 30 Dec 2014, at 10:26 am, Eric Corbett <[email protected]> wrote: > > I am trying to include a mergSocket.lcext file with my iOS build, but the > standalone builder refuses to include it. There are no errors, just no file > in the bundle. > > I am using LC 7.0.1 on OSX 10.9 using SDK 8.1. I am selecting copy file > directly, not copy folder. The file is located in a folder called binaries. > > If I change the extension, the file copies fine. Any ideas about what I am > doing wrong or missing? I think it’s me because I know I was successful with > this version of mergSocket a couple months ago, probably using LC 7.0, but > it’s not working any longer. > > Thanks, > > - Eric > > > _______________________________________________ > use-livecode mailing list > [email protected] > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode -- Monte Goulding M E R Goulding <http://goulding.ws/> - software development services mergExt <http://mergext.com/> - There's an external for that! _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
