Björnke von Gierke wrote:
> while the screen is locked, in the repeat loop:
>
> wait 0 seconds with messages
>
> Annoying, and weird, I know. But it's been like that since a few
> versions now, so this "feature" probably will most likely stay
> like that.
Apparently it annoyed Mark Waddingham too, who considered it a bug and
was pleased to see it addressed with the Cocoa integration for v6.7 forward:
<http://quality.runrev.com/show_bug.cgi?id=10333>
There's a related issue with recent versions of LC on Windows (possibly
a side-effect of some other fixes needed to accommodated redraw issues
on Win), though that's been reported and will hopefully be addressed
soon too.
With Fraser Gordon's excellent work on the Linux engine, this is not an
issue there at all.
So at the moment this issue is only visible on Windows, and that'll
likely be fixed before v6.7 goes final, at last taking care of a
long-standing annoyance that's confused countless scripters ever since
the engine was ported from Classic to Carbon.
--
Richard Gaskin
Fourth World Systems
Software Design and Development for the Desktop, Mobile, and the Web
____________________________________________________________________
ambassa...@fourthworld.com http://www.FourthWorld.com
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