I forgot to mention, I can get something close if I make the markers
about half the size of the original images, but I need them to be the
same size as the originals.
On 8/10/2014, 5:54 PM, J. Landman Gay wrote:
I don't think it is possible to do what I need, but if anyone has time
to tinker, I've put an example stack here:
<https://dl.dropboxusercontent.com/u/23431607/markerTest.livecode>
The problem seems to be that the markers are drawn based on each point's
position as it would lie on a tiled copy of the original image. Markers
are not drawn individually, they are "stamped" out of the tiled copy in
the buffer.
I don't see a solution to this.
On 8/10/2014, 12:16 AM, J. Landman Gay wrote:
Does anyone know how the engine calculates the size of an image used to
draw the markers on a polygon graphic? I have an image that is 8 pixels
square but when used as a marker it appears smaller. I've fiddled with
the linesize of the graphic, which does change the marker size, but
instead of drawing the image larger, it starts to tile it.
The graphics are smallish (under 40 pixels in any dimension.) Does the
number of points make a difference?
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
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