Hello! I have 15 buttons on a card. They are each named Button 1, Button 2, Button 3, etc. I have another button that I am using as a game piece. It moves around the digital game board to the loc of each of the other 15 buttons. I am attempting to save the players information into a single line, in a text file, on the server. I’m using LC Server to manage the text file. Each line on the the text field holds the username, password, emailaddress, and player’s game piece button location. So a line in the text file would appear as: jpatten,password,[email protected],Button 2
My player piece moves across the digital game board from button loc to button loc, across 15 spots (button locs.) The LS Server writes the current players location by putting the name of the button it is over. So if the player is currently at Button 2, rolls a 3, their player moves to the loc of Button 5 and server writes Button 5 into the last item of the text entry for that player. So that players entry into text file becomes: jpatten,password,[email protected],Button 5. The problem is when I get to buttons (game board spots) 10-15. I can tell by examining the code that it is exchanging, say Button 9 for Button 12 in a move of 3, but when it puts Button 12 in for item 4 it only writes “Button 1,” leaving out the 2 in twelve. If I go around the board, to single digits, the code works again. It is only when I replace the last item with a two digit number that it fails. It’s as if it won’t allow the replacement of the single digit last item, Button 9, with a two digit item, Button 12. It lops off the 2. Does anybody have an idea of what could be going wrong? I will put my server code in a reply to this email, otherwise I will be put into “long message limbo” if I paste it to the bottom of this message. Thank you! John Patten SUSD _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
