Richard:
Tnx. What I’m doing is creating and drawing the various line, box, and text 
objects for data plots. Then I take a snapshot of the rectangle (not the entire 
card) and draw symbols onto the image using the image data. Some of it is  
derived from Colin’s sample “simplePaint” stack. It works pretty well, except 
for occasional snapshot oddities. Another part of the app displays a large map 
that I scroll or drag and when scroll finishes, a snapshot is taken. The user 
may choose to plot thousands of points on the map. I figure that drawing 
symbols on the smaller size snapshot will be much faster than on an image that 
is much larger. In other words, the snapshot command is an integral part of an 
image creation/modification process that includes rectangles, fields, lines, 
and symbols.

Best,
Bill

On Jun 2, 2014, at 3:18 PM, Richard Gaskin <ambassa...@fourthworld.com> wrote:

> Another option is to use the newer object reference form of the snapshot 
> commands (which renders the object into its own buffer) rather than the older 
> rect form (which grabs the composite screen buffer), e.g.:
> 
>  import snapshot from this cd
> 
> ...instead of:
> 
>  import snapshot rect (the rect of this stack)
> 
> -- 
> Richard Gaskin
> Fourth World Systems
> Software Design and Development for the Desktop, Mobile, and the Web
> ____________________________________________________________________
> ambassa...@fourthworld.com                http://www.FourthWorld.com
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