On OS X, you can use ‘the long seconds’.  

On Windows and with a commercial LiveCode, you might be able to use darzTimer 
plugin to help with measuring looping delays.

I haven’t looked at that in years.  Find it here:
http://pages.swcp.com/dsc/revstacks.html

It is a plugin stack with an embedded external.  

Unfortunately, it is locked and I will have to go and unzip some files in some 
old CDs to find an unlocked version.  

Another approach for Windows is to calibrate your delay command by calling it a 
thousand times at the start.  You might even thousand, tweak, thousand, tweak.  
It might cost a half second at a slash screen, though.  That should work for OS 
X, too.

Dar Scott
Externals and Libraries

On May 28, 2014, at 9:37 AM, Rick Harrison <harri...@all-auctions.com> wrote:

> Hi there,
> 
> I’m trying to speed up my application by reducing my wait times.
> 
> Unfortunately, the wait command itself says that the minimum
> wait time is 1 millisecond.
> 
> I want to reduce my wait times to .5 or .25 milliseconds.
> 
> I’m thinking perhaps a loop to wait just a few cpu cycles.
> 
> It would be best if I could start and stop a timer which would
> tell me exactly how much time has passed executing my loop.
> 
> Ideas?  Suggestions?
> 
> Thanks,
> 
> Rick
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