I've been banging away at LC desktop stuff for a long time, and have not been 
unduly worried about resolution issues in LC since my current apps make pretty 
simple assumptions about screen sizes etc. I'm about to plunge back into mobile 
stuff (iOS, principally) and I need to start understanding what is available to 
help with things like retina vs non-retina, different screen sizes, not having 
font sizes that are smaller than the eye can see etc. I got the idea that, 
really quite a long time ago, RunRev made great strides in helping developers 
deal with such issues, but I can't easily find a summary of what is now 
available. AFAICS there is nothing, really nothing, in the User Guide (the word 
"resolution" appears three times, two of those in relation to printing...).

Can anyone give me pointers to descriptions of what LC has in its box of tricks 
for these issues? I am happy to read anything (other than Apple Development 
documentation, which appears to be written in Martian) but I just don't know 
where to start.

TIA

Graham

_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to