You can move a control (or part).  

You can’t move an object and a graphic leaves out images.


On May 6, 2014, at 5:06 AM, Richmond <richmondmathew...@gmail.com> wrote:

> On 06/05/14 00:24, Dar Scott wrote:
>> A kid recently made a fireball object.  He called it a ‘part' so he could 
>> change from graphic to image.  (I didn’t explain behavior and me, but this 
>> will have to come up.)
>> 
>> Dar
>> 
>> 
> 
> 'part', 'bit', 'component', 'control', 'thingy', 'object' . . . what I call 
> something is not going to do much good unless:
> 
> 1. I adhere to a standard naming convention,
> 
> or
> 
> 2. I make it contextually clear what I mean.
> 
> On Day #1 I would have thought it would not be a bad idea to have "the naming 
> of parts"
> 
> [ http://www.solearabiantree.net/namingofparts/namingofparts.html ]
> 
> to avoid confusion at a later date . . .
> 
> . . . you know, that sort of wiggly thingy that makes the whim-wham go all 
> woozhly . . .
> 
> private codes are all very fine and even, sometimes, fun; but not much good 
> in the
> wider world.
> 
> So; why not stick with OBJECT ?
> 
> This is certainly better than CONTROL as not all objects contain scripts to 
> control other things
> or precipitate action. And, better than PART as that implies the OBJECT is 
> somehow a dependent
> component of a greater something, and it may not be.
> 
> Richmond.
> 
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