Richmond wrote:
> The main thing, as far as I'm concerned at least, is not how long
> it takes (lesson number 1: everything takes longer than one's
> estimates), but that it has not been quietly dropped.

One thing I've learned from Kevin in our CM meetings is that he and the rest of the team are all very committed to delivering the Kickstarter goals ASAP.

Yes, many are taking longer than expected, and other goodies have managed to find their way in along the way when the opportunity strikes (often through contributions from the community - thank you Jan, Monte, Mark Wieder, and the others!), but the Road Map is a good reflection of the Kickstarter goals, and the Release Notes a good measure of their progress.


> As self-appointed gadfly I do find myself, from time to time,
> stinging a bit, largely owing to things that probably are
> happening, but the "Great Livecode Public" are not being
> adequately informed about.

Agreed, and that's often part of the role of a Community Manager on an open source project like LiveCode: the core dev team often has their head so buried in code that it's easy to overlook opportunities to engage with the community, to let them know more about all the hard work they've been doing.

The only truly useful software is the software in our hands, but of course with complex projects that takes time, and the long process often has segments of the work that aren't visible to end-users.

But with an open source process, visibility is a key component to community engagement, so a Community Manager can help keep the flow of information moving in both directions.

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 Follow me on Twitter:  http://twitter.com/FourthWorldSys


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