Hi Björnke,
What would you say about
on mouseDoubleUp
mouseUp
mouseUp
end mouseDoubleUp
This way, every click is counted as a real click (if this actually works).
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On 3/11/2014 16:09, Björnke von Gierke wrote:
Hi
I wanted to disable mousedoubleup for a short time on a specific object, but it
seems it's not possible to do this whit the doubleclickinterval, as that is not
available on windows.
The problem is of course that in this stack people will click very fast and the double
events will then "swallow" some of the interactions. Is there any other
workaround to react to the mouse events, but none of the double ones?
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