Hi Björnke,

What would you say about

on mouseDoubleUp
   mouseUp
   mouseUp
end mouseDoubleUp

This way, every click is counted as a real click (if this actually works).

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On 3/11/2014 16:09, Björnke von Gierke wrote:
Hi

I wanted to disable mousedoubleup for a short time on a specific object, but it 
seems it's not possible to do this whit the doubleclickinterval, as that is not 
available on windows.

The problem is of course that in this stack people will click very fast and the double 
events will then "swallow" some of the interactions. Is there any other 
workaround to react to the mouse events, but none of the double ones?


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