For anyone building their own externals (Monte?), I have one little external that I've created myself and am trying to update to support iOS 7. I'm getting build errors when trying to create a device build. Looks like a path is incorrect. Here's the relevant part of the error I believe:
/Applications/Xcode 5.0/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++: No such file or directory linking step of external dylib build failed, probably due to missing framework or library references - check the contents of the <external_name>.ios file Is there something I can change to fix this? Is there an update to the LIveCode external sdk? Need help asap. I'm trying to get an app update submitted to Apple but need to get this straightened out first. I do have two versions of Xcode installed at the moment, 4.6 and 5.0. Could that be confusing things? And they are not located at the root of my Applications folder. I have them in sub folders "Xcode 4.6" and "Xcode 5.0", respectively. Also, do we need to do anything special to support 64-bit devices going forward? Or can we even do that? Maybe it doesn't matter since LiveCode itself is not 64-bit yet? Thanks, Chris -- Chris Sheffield Read Naturally, Inc. www.readnaturally.com _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode