On 09/04/2013 09:58 PM, Alejandro Tejada wrote:
Hi All,

Looking in the mail list archives, about Undo/Redo
I found this:

http://runtime-revolution.278305.n4.nabble.com/Creating-an-Undo-palette-td4170194.html#a4173548

http://runtime-revolution.278305.n4.nabble.com/ANN-penTool-0-3-2h-with-scalable-gradients-td4653241i40.html#a4653582

http://forums.runrev.com/viewtopic.php?f=6&t=588

http://runtime-revolution.278305.n4.nabble.com/What-should-an-undo-redo-mechanism-do-td4483466.html

But, maybe it's easier to add a backscript or frontscript that intercept the
action of deleting a control and ask for confirmatiion...

Al




It wasn't until I read the bits of this thread that I realised how much I rely on
multiple undos in the other programs I use: GIMP and Font Forge.

The 'obvious' way round the lack of multiple undos with Livecode is to save sequentially numbered backups after every action (although it would gum up even fairly large hard disks fairly quickly): one could set a script
in the "revMenubar" stack (of the Community version, at least) to do this.

However that is far from satisfactory.

Multiple undos do not strike me as vital with regard to plonking objects on cards,

but they would be rather a good thing (at least, let's say, 10 actions back) in the script editor as I, for one, merrily type away and find that I often have to spend ages working out what I put into
a script over the last 20 minutes when something goes squishy.

Richmond.

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