If virtual memory makes things slow then customers get cranky.  

For me, a scroll handle that doesn't follow the mouse pointer is very 
irritating.  Clicking a button again because "it didn't work the first time" is 
also very bad, especially if something is done twice.

I'd say, work with virtual memory for now to get the concept down, but be ready 
to do some planning to make things faster.  

If you are many miles from your customer, you don't see how irritating slow GUI 
is for your customer, so you have to guess.  You can set up processor and 
memory and disk requirements, but that only partially helps.

Dar


On Jul 3, 2013, at 10:27 AM, J. Landman Gay wrote:

> Thanks. It's a desktop app. I was pretty sure that was the case and I 
> wouldn't have to worry. It's just that 6.x still isn't stable for me yet so I 
> was wondering.
> 
> On 7/3/13 2:25 AM, Mark Wilcox wrote:
>> On desktop platforms, yes, as long as the user hasn't changed
>> settings to disable it (unlikely). On mobile platforms, no, use too
>> much memory and the OS will kill your app.
>> 
>> Mark
>> 
>> 
>> "J. Landman Gay" <[email protected]> wrote:
>> 
>>> Can I safely assume that if I load a whole bunch of stacks into
>>> RAM, that virtual memory will take care of memory usage for me?
>>> 
>>> My project is getting huge.
>>> 
>>> -- Jacqueline Landman Gay         |     [email protected]
>>> HyperActive Software           |     http://www.hyperactivesw.com
>>> 
>>> _______________________________________________ use-livecode
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> 
> 
> -- 
> Jacqueline Landman Gay         |     [email protected]
> HyperActive Software           |     http://www.hyperactivesw.com
> 
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