Thanks to Dar Scott, Craig Newman, and Jim Hurley for thinking about this. I don't know why the coverage function would yield 1.0 (except for a very small graphic; see glitch described below). The Dar Scott amendment to my function--subtracting 1 from the right and bottom of the rect that I survey--is, I learned, equivalent to testing whether "pt is within the rect of grcLID"; in other words the pixels on the bottom and right edge of a graphic's rect are not counted as "within" the graphic's rect. I tested Dar's suggestions about lineSize and borderWidth. Perhaps because I have showBorder set to false borderwidth had no effect. LineSize did affect the results of my "coverage" function, with results that are peculiar but do not solve my original puzzle (that reported "coverage" should not, but does, vary as I scale a shape). I resorted to careful study of a very simple polygon, an isosceles right triangle with its hypotenuse toward the bottom left. This is a case where I would want my "coverage" function to return 0.5, since half of the rectangle is covered by the visible graphic. Rather amazingly, the "within(graphicLID,point)" function returned true not only for the points I expected, but for 5 additional diagonal "lines" of pixels forming a kind of border extending left and down from my visible hypotenuse. This was true both for a 10 x 10 rectangle and for a 50 x 50 rectangle. This makes it easy to see why "coverage" seems to decline as a graphic gets bigger, since these false positive pixels are a much larger share of a small rectangle. But why is "within" returning all these false positives? I tested the "margins" property to no avail.
One further source of difficulty:
If I define a grapic’s “points”, LC seems to impose a lower limit of 8 x 8 on its width and height. Thus while a triangle with points 0,0 <cr> 10,0 <cr> 10,10 <cr> 0,0 has 100 pixels within its rect, defining a triangle with points 0,0 <cr> 5,0 <cr> etc. results in an object with 64 -- not the expected 25 -- pixels within its rect. And almost all of those extra pixels also register as "within" the filled graphic itself, so that "coverage" gets close to 1.0.

Jim Hurley’s function is very useful, but I was hoping to use “within ()” so that I could handle graphics that are not singly connected and closed. Is there some way to script a test for those cases?
David Epstein
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