On 5/31/13 12:02 PM, Graham Samuel wrote:
I created a rectangle object and filled it with one of the default patterns in the Image Library. Looks fine on the desktop, but is non-existent on iOS (simulation). I can't see an option to include a specific image library in an iOS build - come to think of it, it looks as if all inclusions of engine components for iOS apps are done automatically without the developer being allowed to make a specific choice. Is it possible, and if so, how's it done?
You'll need to import the pattern into the stack. Open the library, select the pattern, and click the Place Image button. Then use the new image ID to fill the graphic.
-- Jacqueline Landman Gay | [email protected] HyperActive Software | http://www.hyperactivesw.com _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
