The knockout option determines whether the shape of the target object is subtracted from the underlying dropshadow effect. In general, knockout is better disabled because a feint halo of card color can seep through the region where the dropshadow meets the object. You may want to enable knockout when your source object is translucent, so the dropshadow "stops" at the edges of the object.
Innerglow can either begin from the center of the target object, or from the "edge". tmEffects doesn't include control settings for these (esoteric) options to save space, but you can define default values for all effects settings in the card script of the palette. Regards, Scott Rossi Creative Director Tactile Media, UX/UI Design On 5/21/13 10:30 AM, "Peter Haworth" <p...@lcsql.com> wrote: >There are a couple of graphic effects parms in the Inspector that aren't >documented in the dictionary. > >The dropShadow effect has a "knockout" parm which is a checkbox in the IDE >inspector. The innerGlow effect has a "source" parm which is an option >menu in the IDE inspector but always seems to be disabled. Looking at the >array for innerGlow, it has a value of "edge" > >Any clues as to what these mystery parms might be? > >I'm also having problems with the Inspecotr Graphic Effects tab in that >the >parameters for all the effects except dropshadow are always disabled, even >though the effect is applied. A good reason to use Scott's recent >tmEffects palette I guess! > >Pete >lcSQL Software <http://www.lcsql.com> >_______________________________________________ >use-livecode mailing list >use-livecode@lists.runrev.com >Please visit this url to subscribe, unsubscribe and manage your >subscription preferences: >http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode