Is everyone using the same versions of LiveCode and iOS? The code in GitHub 
looks like it won't successfully capture a rectangle from an "accelerated" 
screen on any recent iOS version.


John Dixon <dixo...@hotmail.co.uk> wrote:

>Ender...
>
>There is not a problem with importing a snapshot from a rectangle !.. and it 
>doesn't matter is acceleratedRendering is true or false.. or has even left the 
>room ..:-)
>
>> Date: Wed, 15 May 2013 03:13:59 +0300
>> From: endern...@gmail.com
>> To: use-livecode@lists.runrev.com
>> Subject: Re: Import Snapshot in iOS
>> 
>> Yepp :)  
>> *import from <object>* works fine.
>> The problem is *import from rect* notation.
>> 
>> @Roger,
>> for now the only solution seems this piece of code:
>> _set the acceleratedRendering of this stack to false
>> _import snapshot from rect tRect
>> _set the acceleratedRendering of this stack to true
>> 
>> My sample stack in the forum post works without a glitch with this update.
>> So, the code in that stack does 3 things:
>> * Prohibits the black snapshot {turning off the a-R temporarily}
>> * Prohibits the transparent blank snapshot {excluding the iPhone status bar}
>> * Places the final snapshot into the visible portion of the screen
>> 
>> 
>> Best,
>> 
>> ~ Ender Nafi
>> 
>> ~… together, we're smarter …~
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