OK - seems like this works: - Image at back using ink "blendSrcAtop" - Graphic in front, black filled oval, with ink "blendSrcOver" - Group both objects and set the ink of the group to "blendSrcOver"
Or use the following scripts: getprop show_Rounded > put the ink of me into someInk > if someInk is "blendSrcOver" then > return true > else > return false > end if > end show_Rounded > > setprop show_Rounded someBoolean > put the graphic_Object of me into roundedGraphic > put the image_Object of me into imageObject > set the ink of imageObject to "blendSrcAtop" > > if someBoolean is true then > set the ink of me to "blendSrcOver" > set the ink of roundedGraphic to "blendSrcOver" > else > set the ink of me to "srcCopy" > set the ink of roundedGraphic to "srcCopy" > end if > end show_Rounded > On 10 May 2013 11:59, David Bovill <da...@scimatch.org> wrote: > Trying to work out the right combination of blends for an image (photo) > and a graphic oval to create an oval mask. Ideally this is a group so that > I can change the image and not something which depends on an alpha channel. > > Getting close - but nothing quite right yet. Suggestions? > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode