Figured it out. I was using iPhoneDeviceResolution true and it worked in previous builds. But now that there's a second parameter which deals with pixel density, I need to make sure and pass it:
iPhoneDeviceResolution true,true Chipp Walters SVP, General Manager, IdeaWorks 512.577.9258 cell ch...@agilixideaworks.com skype: chippwalters http://youtu.be/PZuK5_u2eyI On Thu, Apr 18, 2013 at 9:26 PM, Chipp Walters <ch...@agilixideaworks.com>wrote: > Hey guys. I'm using the iOS input field and the following code... > > > *if* gIsMobile *then* > > *--> SET UP NATIVE CONTROLS* > > *--> USERNAME FLD* > > *answer* the rect of fld "fldUsername" > > mobileControlCreate "input","mUsername" > > mobileControlSet "mUsername","rect",the rect of fld "fldUsername" > > mobileControlSet "mUsername","visible","true" > > mobileControlSet "mUsername","fontSize","22" > > end if > > > But the native input field is NOT on top of the fld "fldUsername" (which > is disabled) but is many pixels below. Anyone know why this is? > > This happens on my device, but displays properly in the simulator. Both > devices are Retina devices. Thanks for any help. > > I'm using LC 5.5.4 > > Would it be better to use 6.0? > > Chipp Walters > SVP, General Manager, IdeaWorks > > 512.577.9258 cell > ch...@agilixideaworks.com > skype: chippwalters > > http://youtu.be/PZuK5_u2eyI > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode