OK... so Geoff I've put you down on the list ;-) Actually I think you and Alex T might get along with the "each <chunk> in <container>" syntax.
Also Malte... I've added that your dual licensing AE. ENGINE - Mobile sockets - engine (Monte) - Nested behaviors so you can set the behavior of a behavior (Monte) - Getting the long id of an icon/pattern given the context of the object it's applied to (Monte) - Adding a "reverseOffset", "reverseLineOffset", etc. (AlexT) - Put in the optimization so that "line -1" (line -N) uses the equivalent of reverseOffset ather than scanning forward through the whole string (AlexT) (and, stretch goal ... - invent language and engine code to allow efficient use of sequential lines (or items) of a string (c.f. repeat for each line L) but in a more general context (AlexT) - language enhancements with a focus on chunk syntax (Geoff) IDE - VCS integration into the IDE most likely focussed on git & mercurial (Monte) - Work out why the standalone settings won't let you build for mobile and desktop with one stack and fix (Monte) - Fix the bug in the docs stack where you can't type in the search field (Monte) - Fix the script library support in the IDE user extensions and standalone builder (Monte) LIBRARIES - Make SQL Yoga available under a dual license (maybe what Jan did for PDF?) and implementing a readable syntax using Open Language once it is available. (Trevor) - Dual-license Animation Engine (Malte) -- M E R Goulding Software development services Bespoke application development for vertical markets mergExt - There's an external for that! _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode