On 1/30/13 9:22 PM, Mark Wieder wrote:
Jacque-
Wednesday, January 30, 2013, 7:13:43 PM, you wrote:
It was finally fixed quite a while ago, somewhere in the 4.x or early
5.0 version. So I'm thinking there's something else about your menu
setup that isn't quite right.
Try just using menu builder to set the menubar as the stack menubar. Let
the stack shrink up on a Mac. Build that way, then see if it works on
Windows. Don't use any scripts to try to control it, let the engine do that.
Menus did change a bit in the 5.x builds. I remember having to fiddle
with the way glx2 does cross-platform menus in order for them to
function properly again. But I don't remember what it took to whip
them into shape. I avoid menus whenever I can. Nasty menuses.
I remember that extra parameters were added to control menu item labels
and such but I thought the shrinking bug was unrelated to that. I
believe the shrinking had to do with destroystack, and to bypass the
problem it needed to be false...but in Charles' case that's true. I
mean, it's false already. Destroystack is, I mean. In this case.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
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