On 12/10/12 12:28 PM, Charles Szasz wrote:
I have a project that has a launcher stack and an app stack. I use
the following script in the message box to set the passKey as per
documentation:

set the passkey of this stack "abcd"

This is probably a typo, but it's missing the "to".


This is followed by saving the stack and then closing the stack and
removing it memory. I also tried quitting LC to make sure it was
removed from memory.

The password works for the appStack when I open the appStack and try
to edit a script in the IDE. However, when I open the launcher stack,
which then automatically launches the appStack, I can edit the
appStack without entering the passkey. The launcher stack has the
passKey so it can launched the appStack. But on Rev 4.0, I always had
to enter the password before I was allowed to edit a script after the
launcher stack launched the appStack to work on the appStack.

What am I doing wrong? I have tried quitting LC after saving my
appStack with a password to make sure the appStack was removed from
memory after saving the passkey. I am using the Mountain Lion
10.8.2.

I'm not sure I followed all that, but the rules are: a password applies only to the stack it has been assigned to. If one stack disallows editing and another doesn't, then a password has not been assigned to the second one. Even substacks can have different passwords than their mainstacks, or no password at all.

You don't need to set the passkey to have the launcher open another stack. Passwords prevent script editing and the ability to view the stack in a text editor, but they don't affect any other functionality.


--
Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com

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