It's slightly more complicated because for some reason android devices might 
have a different dpi in width and height. So we need xdpi and ydpi. Or maybe 
given its unlikely to be all that critical the. Maybe an average of the two.

Cheers

--
M E R Goulding
Software development services

mergExt - There's an external for that!

On 29/09/2012, at 10:38 AM, Scott Rossi <sc...@tactilemedia.com> wrote:

> If it hasn't been added yet, hopefully RunRev knows an equivalent of
> "iphoneDeviceScale()" is critical for Android development.

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