You got your answer already -- Alejandro's EPS import stack is how I would do it. But I might offer a suggestion: if you plan to scale the vector "snake" at all, you would do well to store the original point description of the graphic at a somewhat large-ish size, in a custom property for example. Once you scale down the polygon, if you ever need to scale it back up for whatever reason, you will be hosed because LiveCode's dimensions are always based a full pixel values. Point dimensions become very klunky at small sizes, so having your points "backed up" will avoid the need to re-import the vector again.
Also, if your vector has a lot of curves, you may wind up with hundreds of points in your LC polygon, which may make you think twice about using a vector vs using an image. Regards, Scott Rossi Creative Director Tactile Media, UX Design Recently, Colin Holgate wrote: > I think I'm ok now, using Alejandro's EPS importer. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode