The GLX2 script editor version 3.0.3 is now ready for downloading. It may still be a bit rough around the edges, but it's a major departure from previous builds. The script editor is now separated from the other parts of the older glx2 builds (the property editor, VAB, utilities) and the other parts are now separate stacks. This makes the code cleaner and easier to maintain. I can't guarantee that the property editor and VAB are working properly at this point, but I'm not sure if anyone uses these. They'll be cobbled together as time permits.
New to this release: * Split screen viewing has been restored. Shift-click on a tab to open a second screen for viewing. Shift-click it again to close the split pane. Still can only edit the lower pane, but it's a start. * Compatibility with Bill Vlahos' lcTaskList plugin * Live colorization of lines as you type. Live colorization has been disabled for comment lines because there's still an issue with that, but it'll get fixed later on. * Restores command-G Find Selection/Find Again processing. * A start at git version control integration: new items in the Tools menu. If you have git installed you can enable version control integration from the Tools menu. This will automatically stage text files containing the scripts of edited stacks when you do a save, and create a metadata directory structure to contain them. All other git commands are manual (commit files using the Tools submenus). No explicit diffs yet, but you can launch gitk from the menu. * Also, stacks are now tagged for version control. If a stack hasn't been tagged and you have git enabled you will be asked if you want to start tracking the stack. At present you can explicitly prevent stacks from being tracked, but you'll be asked each time you save. * A start at refactoring support in the Script menu. Currently supported: converting literal values to constants, converting globals to script- or handler-locals. More to come later. So... you can just replace the "GLX2 Code" stack in your plugins folder and have the new version running. Don't need to add the other stacks, but it won't hurt anything if you do. The PowerPlug stack contains some of the utility functions that were previously in the main stack ( hiding/showing the tools stack, etc), so you may want that as well. The stacks are all saved in 2.7 file format, so they should be compatible back to at least Rev 3.5. Compatibility testing with versions earlier than 4.6.4 has been spotty, though. There may be some issues with earlier prefs files - toss them if in doubt, and they'll be rebuilt. Download from http://bitbucket.org/mwieder/glx2/downloads Ongoing documentation is at http://glx2.ahsoftware.net -- -Mark Wieder mwie...@ahsoftware.net _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode