I know its a kludge but couldn't you do something like:

<?livecode

constant x = 4

on somehandler
put "within a handler, x =" && x & "<br>"
end somehandler

on run-it
  put "lc version is" && the version & "<br>"
  put "this web page shows the problem" & "<br>" 
  put "here x = " && x & "<br>"
  somehandler
  put "and finally x still =" && x & "<br>"
end run-it

run-it

?>

Regards

Peter


On 29 May 2012, at 17:02, Alex Tweedly wrote:

> Thanks Igor, but you're talking about where constants can be declared; I was 
> talking about where they can be used.
> 
> I read the dictionary the same way you do, in the context of declaration 
> (constants can be declared within or outwith handlers, with different 
> context). And I agree with Mark that redefining a constant is a bad idea.
> 
> But neither of those was my issue - in my reply to Craig I did what I should 
> have done in the first place and included a complete script showing the 
> problem. Constants that have been properly, globally declared can be used 
> within handlers but do not take effect outside handlers.
> 
> So in a revserver that is "just one big script" you cannot use the constants 
> except within any handlers.
> 
> -- Alex.
> 
> On 29/05/2012 05:51, Igor de Oliveira Couto wrote:
>> Alex, I don't know if you and I are reading the dictionary in the same way:
>> 
>> On 29/05/2012, at 9:00 AM, Alex Tweedly wrote:
>> 
>> [...]
>> 
>>> The dictionary entry for constant says:
>>>> If you place the constant statement in a handler, you can use the constant 
>>>> anywhere in the handler. If you place the constant statement in a script 
>>>> outside any handler, you can use the constant anywhere in the handlers of 
>>>> that script.
>>> NB - "can use the constant anywhere *in the handlers* of that script".
>>> 
>>> That was a reasonable limitation in traditional Livecode - but seems less 
>>> reasonable in the context of revserver.
>> [...]
>> 
>> I *think* what the dictionary means - and please someone correct me if I'm 
>> wrong - is that there are 2 ways to declare a constant value: INSIDE a 
>> handler (like inside a mouseUp, enterField, etc.), or OUTSIDE any handlers 
>> (the same way you'd declare a SCRIPT VARIABLE). The 2 ways would be like 
>> this:
>> 
>> INSIDE A HANDLER
>> 
>> on enterField
>>    constant kIncrease = 3
>>    answer kIncrease
>> end enterField
>> 
>> The problem with declaring the constant that way, is that it is defined only 
>> for THAT specific 'enterField' handler. If you also had a second handler 
>> that expected to use that value, such as...:
>> 
>> on closeField
>>    answer kIncrease
>> end closeField
>> 
>> ...that would fail, because 'kIncrease' is defined only inside 'enterField'. 
>> To overcome that, you can declare the constant like this:
>> 
>> 
>> OUTSIDE HANDLERS
>> 
>> contant kIncrease = 3
>> 
>> on enterField
>>    answer kIncrease
>> end enterField
>> 
>> on exitField
>>    answer kIncrease
>> end exitField
>> 
>> ...would work, as 'kIncrease' will now be available to *all* handlers.
>> 
>> In the context of revServer, this still applies. For instance: if your 
>> revServer application is just one big script - ie., a 'main' script that 
>> 'includes' or 'requires' others (which is, in effect, the same as having one 
>> long script) - then a constant declaration outside all handlers will in 
>> effect make it a global constant.
>> 
>> I hope this helps!
>> 
>> --
>> Igor Couto
>> Sydney, Australia
>> 
>> 
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