Hi Pete, the Igor info are correct and here you can verify :
... Table 1-3, paragraph "The Library Directory Stores App-Specific Files", on : http://developer.apple.com/library/mac/documentation/FileManagement/Conceptual/FileSystemProgrammingGUide/FileSystemOverview/FileSystemOverview.html
*Application Support* : Use this directory to store all app data files except those associated with the user's documents. For example, you might use this directory to store app-created data files, configuration files, templates, or other fixed or modifiable resources that are managed by the app. An app might use this directory to store a modifiable copy of resources contained initially in the app's bundle. A game might use this directory to store new levels purchased by the user and downloaded from a server. All content in this directory should be placed in a custom subdirectory whose name is that of your app's_bundle identifier_ or your company.
In iOS, the contents of this directory are backed up by iTunes. Regards, Guglielmo On 28.05.2012 05:34, Peter Haworth wrote:
Hi Igor, I'm not sure the comment about having to use the bundle ID is true. From what I've read (and not from personal experience), Apple seem to be somehat flexible after you get into the Application SUpport folder. I'm pretty sure they allow your company name as the folder within Application support or even some derivative of it. Similarly, I think they prefer the "reverse URL" filename if you are using a plist file but also allow non-plist files to have other naming conventions. [... omissis ...] Pete lcSQL Software<http://www.lcsql.com>
_______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode