I have a MG project with several different orientations/resolutions/etc. set up for the different iOS devices.
I noticed in testing that my higher resolution cards render at the iPhone (NON-retina) settings on the first pass. If I navigate away from the card that has the wrongly-rendered objects on them and then return, they render correctly. Has anyone else experienced this and/or worked around it? _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode