This is not an easy egg to crack. I have been trying for a few hours now. When 
and if I get somewhere I will get back to you.

Tom
-- Tom McGrath III
http://lazyriver.on-rev.com
[email protected]

On Mar 8, 2012, at 4:11 PM, Graham Samuel wrote:

> Tom, you understand this so much better than me - could you explain whether 
> and what upgrades on the Apple side I can do and still work with the current 
> version of LC (5.0.2). Presumably you've seen the email from Apple "Update 
> your apps for iOS 5.1". Can we? I understand your point about the Simulator 
> (just), but I don't know really understand your 'app bundle' point and what 
> prevents LC being compatible with the new xCode.
> 
> Really the mother ship should explain all this, but I'm not holding my 
> breath, so I would be grateful for any clarification, and I suspect I will 
> not be the only one.
> 
> TIA
> 
> Graham
> 
> On Thu, 08 Mar 2012 09:31:36 -0500, Thomas McGrath III <[email protected]> 
> wrote:
> 
>> Since the new xCode is an App bundle it isn't recognized as a folder for dev 
>> in LC.
>> 
>> But you can still run LC apps in the simulator. 
>> 
>> As long as you have not deleted the old xCode  /developer folder (or if you 
>> did and then moved it back after install) and you are using  Lion 10.7.3 & 
>> xCode 4.3.1 and iOS 5.1 SDK and LiveCode 5 +
>> Here's how:
>> 
>> Find the new Simulator at:     
>> /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Applications/
>>       and copy it to the old simulator folder here:       
>> /Developer/Platforms/iPhoneSimulator.platform/Developer/Applications/
>> 
>> Then in LC just select Test and then from within the 'new' Simulator choose 
>> Hardware/Device/iPad (Retina) -- Then choose scale 50% from the Window menu.
>> 
>> Also, even though the screen is reduced to 50% the Copy Screen command and 
>> the Save Screen Shot command both produce the 1536 ? 2048 pixel png.
>> 
>> SDK next?
>> 
>> 
>> -- Tom McGrath III
> 
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