I had a couple of statements in my iOS app: play "xylo.aif" wait until the sound is done
Works fine in the IDE, but never reaches 'done' status in the simulator - 'the sound' returns the file name, or exactly //xylo.aif This value is (I think) what LC is expected to return on iOS with a sound that's playing. By commenting the 'wait' out, all went well. The sound didn't play, but that's probably a path problem. According to the LC Dictionary, a 'wait' will always return 'done' if no sound is playing. Well, I didn't hear anything, so I should have got 'done', shouldn't I? Can anyone explain this? Graham _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode