Thanks, Jacque. Good information. I'll give that a try.

Chris


On Feb 8, 2012, at 12:05 PM, J. Landman Gay wrote:

> On 2/7/12 4:42 PM, Chris Sheffield wrote:
>> 
>> I have a card that contains a field object with words set up as
>> links. When a link is clicked, a "pop-up" group is displayed that
>> includes a blended button that covers the background in order to
>> disallow interacting with anything else until the "pop-up" is
>> dismissed. When this pop-up is displayed, I'm setting
>> acceleratedRendering to false. If I don't then the blended button
>> does not display properly (maybe this is a bug that needs to be
>> fixed?). However, setting acceleratedRendering to false is causing
>> this strange flash on the screen. And it doesn't matter if I do it
>> while the screen is locked or not. Setting acceleratedRendering back
>> to true does not cause the flash. The issue occurs both in the
>> simulator and on the device.
> 
> I don't have the answer, but you might try setting the compositorType to 
> empty and back, instead of turning off rendering entirely. The docs make an 
> oblique reference to that and it's working in my app. The difference is, I 
> set it between card changes instead of between object changes, so who knows, 
> but it's probably worth a try.
> 
> Another thing might depend on how your button is blended. Accelerated 
> rendering doesn't allow for very many ink types. The release notes mention 
> that "Only 'blendSrcOver' and the image processing blend inks will work". If 
> changing the ink works, you wouldn't have to adjust the rendering at all.
> 
> -- 
> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
> HyperActive Software           |     http://www.hyperactivesw.com
> 
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