Hi Ken & Thomas, I am fighting the same battle, so please let me participate in your discussion.
Ken wrote: > As for the quality issues, what I'd suggest is that on the pinchStart > event the quality of the image is saved during the pinch, the quality of > the image is set to 'reduced' while pinching, and then in the pinchEnd > the quality is set back to its previous value. That should keep the > speed acceptable. I´ve tried this before reading your message, but it didn´t work. After ending the pinch and restoring the quality the image doesn´t improve it's quality on screen, even it appears as "best" quality. Did you try it ? Is there any way for updating the rendering quality after changing it by script ? I couldn´t find it. And also, I still cannot believe the RunRev people had not developed yet an integrated solution for pinching and zooming into livecode. It really seems a great lost of time trying to emulate an X-Code UI event this way ... ______________________________ Sergio Schvarstein sschvarst...@gmail.com ______________________________ _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode