set the filename of image theImage to specialFolderPath("engine") & "/media/img_01.jpg"
> From: sschvarst...@gmail.com > Subject: Accessing the bundles files in the sandbox > Date: Wed, 14 Dec 2011 23:33:38 +0100 > To: use-livecode@lists.runrev.com > > Hi, > > I am developing an iOS app which needs to use over one hundred images, which > must be bundled inside the app file. > > I've included the files in the Standalone Application Settings > Copy Files > tab inside a folder I've called "media", but now I cannot find the way for > asigning that filename to an image inside the app. > > I've tried several ways as for example: > > put ("file:" & specialFolderPath("engine") & "/media/img_01.jpg") into theFile > set the filename of image theImage to theFile > > or > > put ("file:" & specialFolderPath("home") & "/media/img_01.jpg") into theFile > set the filename of image theImage to theFile > > but I couldn“t find the way to make it work. > > Can somebody tell how this must be done ? > > Thanks. > > > ______________________________ > Sergio Schvarstein > sschvarst...@gmail.com > > ______________________________ > > > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode