A big thanks to BvG and Mark for your replies. Not only did BvG provide the "quick and dirty" answer:
on opencard revUpdateGeometry end opencard ...but both BvG and Mark provided sample code code for handling resizing on your own. Thanks! I really appreciate it, guys! -John On Nov 4, 2011, at 7:44 AM, Mark Schonewille wrote: > Hi John, > > This really depends on the situation. Here's a very simple example: > > on resizeStack > put the rect if this cd into myRect > add 16 to item 1 of myRect > add 16 to item 2 of myRect > subtract 16 from item 3 of myRect > subtract 16 from item 4 of myRect > set the rect of fld 1 to myRect > end resizeStack > > By setting object sizes and positions relative to the card rect, you avoid > many problems. If e.g. you calculate the new points based on the current > points relative to the card rect, your objects will slowly change location: > > // wrong > on resizeStack theOldW,theOldH,theNewW,theNewH > put the loc of fld 1 into myLoc > put item 1 of fld myLoc / theOldW into myRatio > put myRatio * theNewW & comma & item 2 of myLoc into myNewLoc > set the loc of fld 1 to myNewLoc > end resizeStack > > The script above will eventually round off the loc of the object and the > location may be off by one pixel. Instead, try to find a way to set the > location directly: > > // correct > on resizeStack > set the loc of fld 1 to item 1 of the loc of this cd & comma & item 2 of the > loc of fld 1 > end resizeStack > > The second (quite obvious) approach will never cause rounding problems. Btw, > the second and third script change the location of a field horizontally, > relative to the right side of a card, keeping the field horizontally centered. > > -- > Best regards, > > Mark Schonewille > > Economy-x-Talk Consulting and Software Engineering > Homepage: http://economy-x-talk.com > Twitter: http://twitter.com/xtalkprogrammer > KvK: 50277553 > > Become our partner in sales http://qery.us/16r Start selling Color Converter > today. 20% commission! > > On 3 nov 2011, at 18:46, John Brozycki wrote: > >> Hello, >> >> Given a resizable stack with, say, two cards that both have objects that >> have their geometry set to scale on resize (like a text field) what is the >> best way to get objects on card 2 to automatically resize when card one is >> resized and then a button is selected to go to card 2? It doesn't do this >> automatically- you have to resize the second card. Make the second card >> much larger than the first was, and when you go back the objects on the >> first card are all off. With each card, you have to manually resize for the >> objects to adjust properly. Shouldn't this happen automatically when you >> configure the geometry settings? I've tried using revWChangeWindowSize on >> my button to the next card, but it doesn't appear to do anything for object >> sizing. Sorry if this is a basic question, but I can't find how to do this. >> >> Much thanks, >> John >> > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode