Hi Nicolas, Yes, send a message in time will allow an object to delete itself.
// stack script: on deleteObject theObject delete theObject end deleteObject // object script: on deleteMe put the long of me into myObject send "delete myObject" to this stack in 0 millisecs end deleteMe I think you can use some of the touchMove messages or whatever they're called to find out whether the user is wiggling/shaking an object. Check the release notes. Usually, I can delete an object by pressing it for a full second and pressing the little red delete button that appears on top of it. -- Best regards, Mark Schonewille Economy-x-Talk Consulting and Software Engineering Homepage: http://economy-x-talk.com Twitter: http://twitter.com/xtalkprogrammer KvK: 50277553 Become our partner in sales http://qery.us/16r Start selling Color Converter today. 20% commission! On 31 okt 2011, at 11:31, Nicolas Cueto wrote: > Hello again. > > If an object is grabbed, what parameters could a script/behavior > within that object poll to evaluate if the user is quickly > shaking/wiggling that grabbed object? I'd like to use that shaking > motion to delete the grabbed object -- which, come to think of it now, > begs the question of whether an object can delete itself... perhaps a > send message? > > Thanks. > > -- > Nicolas Cueto _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode