Vector graphics is a tough nut to crack. Think postscript. Perhaps the better 
approach would be for someone to make an external that tied into a real 
postscript library (but then there is licensing) and provided some fairly basic 
commands that allowed the user to programmatically create real vector objects. 

But then of course people will want to edit those objects, and doing it 
natively in Livecode would be a nightmare. I suppose then the external would 
have to provide an editing window. Then people would want layers, and 
transparency effects and before you know it, someone just rewrote Adobe 
Illustrator! LOL! 

Maybe the better thing after all is to create vector objects in an app that is 
made for it, then export as a png? 

Bob


On Oct 12, 2011, at 9:42 AM, Andrew Meit wrote:

> If LC supported SVG and SVG effects, perhaps a vector approach but then is 
> there a limit to how many data points to a path?? One of the biggest 
> disappointments for me in 5.0 is the lack of improved vector support and the 
> styled unicode field. Rev is till stuck in a 1985 bitmap world. Sigh.


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