Ah. That did it. Thank you, Bill Vlahos
On Oct 9, 2011, at 8:55 PM, J. Landman Gay wrote: > On 10/9/11 10:09 PM, Bill Vlahos wrote: >> How do I play a sound file? >> >> I've attached a wav and an mp3 file to the stack but the following >> statements don't do anything in the simulator. > > > You can only play files that are stored on disk. Include the sound files in > the Copy Files pane of the standalone builder. In your scripts, provide a > full path relative to the engine: > > play specialFolderPath("engine") & slash & "gong.wav" > > Also, older versions of the simulator (3.2) won't play sounds. In 4.2 > simulator they do play. They always played on a real device though. > > -- > Jacqueline Landman Gay | jac...@hyperactivesw.com > HyperActive Software | http://www.hyperactivesw.com > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode